I’ve spent the last few days cleaning up the sprites for Rock. To put it bluntly, they were a hot mess. They didn’t use a common color pallette, the shading was off - huge mess. I took a screen grab of a before/after so you can get an idea of what the cleanup was like.
Meet our main bad guy for Rock Kickass: Doctor Eel. Doctor Henry Eel is a mad scientist that is set on ruling the world. He needs the scientists that created Rock to help him finish his work. Only Rock can save them and the world.
New in this update is a city background tile on top of our wonderful mountains that were there before. Wow, I just got a wicked Bob Ross feeling… we’ll just put a nice little shrub over here… for our woodland friends to live in. Okay, enough of that.
The constant shakey cam has been removed. It made the level feel like you were riding on a train - the blocky tiles don’t help, but hey, thats for another day. Instead, the level will move up or down so simulate the rising/falling of a plane in flight.
The bubble-gun bug has been fixed, but you’ll have to take our word for it ;)
Until next time!
Working on a turret object and it looks like I set the fire rate a bit too high… or did I? Evil bubble gun, or bug?
So, now Crusher tosses spikes when he’s not busy trying to run you down. And I played around a bit with a closed room boss fight. Things still left to do:
Crusher is the first boss encountered in Rock Kickass. He’s made out of solid gold so he can take a ton of damage and packs a punch when he hits Rock. Definitely a boss you’ll want to dodge.
Crusher also has some nasty steel spikes on his shoulder that he’ll fire off after he charges. Be careful and quick on the jump and shoot buttons and you should survive.